Tom Hermans is a Dutch hobbyist game developer and a second year game design student. Getting a game addiction as early as a four year old, it’s a unbroken thread hanging through his life, and it’s the same story with game design: from marker-scribbled mazes & board games to full-blown digital games.
He’s a long-time Nintendo fan, and loves indie games more than anything else. He loves designing puzzles, user interfaces, and learning about the psychology of play. Game Maker Studio is his tool of choice, but you can also see him writing websites and other software.