Tom Hermans
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    Post Archive

    The archive pro­vides a chrono­log­i­cal list of all of the posts on the site. Enjoy!

    • 2021/03/20 — Video about Edge Not Found for FreeCodeCamp! + Transcript
    • 2021/03/19 — Brain dump: On icing your projects
    • 2020/09/22 — Edge Not Found postmortem — js13k 2020
    • 2020/08/20 — Fake Illusions is out!
    • 2020/08/14 — Designing Fake Illusions’ Accessibility
    • 2020/03/20 — Distraction-preventing Software and Tools
    • 2020/03/07 — Best games of 2019!
    • 2019/09/16 — js13kGames — Back to the basics
    • 2019/03/13 — 7 Day Roguelike Challenge 2019 — Six sides of the same hex
    • 2019/01/09 — Best of 2018
    • 2018/08/28 — How to make a good puzzle — Solutions
    • 2018/08/19 — How to make a good puzzle — Explorables Jam 2018 entry
    • 2018/06/13 — The UI and UX of Arboreal
    • 2018/04/21 — Mobility! Thoughts after launching an accessible precision platformer
    • 2018/02/05 — How I do playtests
    • 2017/12/31 — Favorite games in 2017
    • 2017/04/11 — How to record gameplay footage
    • 2017/03/13 — About UI friction, or ‘Death of the Title Screen’
    • 2017/02/07 — Sokobanana design
    • 2017/02/06 — Faves of 2016
    • 2017/02/02 — New website!

    Tom Hermans: Professional game designer and hobbyist game dev